Merged in the SXZ Luma and Version 2.2 of Pony Realism checkpoints to improve the model's ability to generate realistic images. Also merged in a few loras of cartoon and anime style artists to complement the Lora's of my own that I merged in. It seems to accept Luma and Pony Realism keywords as now too, which can be useful for negatives. To generate realistic images, I recommend using the DPM 2A sampler with a CFG around 2.5 and around 20 steps, and you should use "photo,realistic,cinematic" in your positive and "2d,cartoon,anime" in your negative. I found that embeddings can also help, as seen in the example images. To generate 2d images, put "photo,realistic,cinematic" and whatever style you want in the positive (I dont recommend any specific sampler of CFG for 2d images, it works well enough with Euler A anyway). It seems that it tends toward a cartoonish style with bright shading and thick outlines when doing 2d gens, so you may need to put "cartoon" or "cel shading" in the negatives. Most default pony styles seem to work, though for the 2d ones you will need to use the aforementioned negatives. In addition, this version seems to require stronger LORA weights than prior versions, you may need to pump some over 1.0 to get them to work properly.
Merged in the SXZ Luma and Version 2.2 of Pony Realism checkpoints to improve the model's ability to generate realistic images. Also merged in a few loras of cartoon and anime style artists to complement the Lora's of my own that I merged in. It seems to accept Luma and Pony Realism keywords as now too, which can be useful for negatives. To generate realistic images, I recommend using the DPM 2A sampler with a CFG around 2.5 and around 20 steps, and you should use "photo,realistic,cinematic" in your positive and "2d,cartoon,anime" in your negative. I found that embeddings can also help, as seen in the example images. To generate 2d images, put "photo,realistic,cinematic" and whatever style you want in the positive (I dont recommend any specific sampler of CFG for 2d images, it works well enough with Euler A anyway). It seems that it tends toward a cartoonish style with bright shading and thick outlines when doing 2d gens, so you may need to put "cartoon" or "cel shading" in the negatives. Most default pony styles seem to work, though for the 2d ones you will need to use the aforementioned negatives. In addition, this version seems to require stronger LORA weights than prior versions, you may need to pump some over 1.0 to get them to work properly.